Classes | |
struct | n_GPoint |
Macros | |
#define | n_GPoint(x, y) ((n_GPoint) {x, y}) |
#define | n_GPointZero ((n_GPoint) {.x = 0, .y = 0}) |
Typedefs | |
typedef struct n_GPoint | n_GPoint |
Defines a point on (or off) the canvas.
#define n_GPointZero ((n_GPoint) {.x = 0, .y = 0}) |
Convenience macro for the origin (top left).